LOWREZJAM version. Tech DEMO


It looks like this will be the final version within the jam as a technical demo. 

However, I am not strong in level design, sound, and music. It will require more time for that. I have an idea of what could be done. I would like to showcase different types of enemies and various situations with one type that would push players to seek different solutions. Maybe even use the environment for this purpose. I would like to leave more interesting details that could be examined up close. I will now check for any bugs that need to be resolved before continuing.

And then I will continue with the first level outside of the jam. It’s certainly very challenging to continue work outside of the jam, but I liked the concept and would like to see how it can be further developed.

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